GAME DESIGN / WORLD · COMBAT · SYSTEMS

Tobi Alao.

Complexity in the systems. Clarity in the experience.

BASED IN NOTTINGHAM / UK

I design interactions, prototype systems and test what players actually feel. I work across world, combat and systems design, collaborating across disciplines to turn ideas into gameplay that holds up in play.

EXPLORE PROJECTS ↗
01 / IDENTITY↑  INTRO
Re:FractureTHE PROPHET'S AWAKENING
THE CHARACTER
CHARACTER DIRECTION

A fighter designed
to move.

His silhouette establishes the game's direction: sharp, mobile, and deliberately difficult to pin down.

IDENTITY → MOVEMENT
Early prototype traversal
EARLY TRAVERSAL
Shaiden character and weapon design
VISUAL DIRECTION
Traversal iteration and environmental hazard
ITERATION
ORIGINS

The first version
was a question.

Early traversal experiments established what felt worth keeping — and which parts of the original direction were slowing the game down.

KEEPMomentum and responsiveness
CHANGEScope and combat direction
BUILD ONMovement as a combat verb
FROM PROTOTYPE TO PRINCIPLE
FRACTUREKeep the motion.
Break the rest.
THE SAME IMAGES · RECOMPOSED
THE TRANSFORMATION

Keep what moves well. Rebuild everything around it.

CURRENT / GAMEPLAY
THE PLAYABLE RESULT

Momentum
is the weapon.

Movement-led combat built around precision, flow and feedback that stays readable at speed.

INPUTDash · Dodge · Blink
FEELPreserve momentum
VALIDATIONMeasured · Play-tested
ITERATION / FEEDBACK

Test the movement. Adjust the timing. Return to play.

VIEW THE FULL DESIGN CASE STUDY
EXPLORE PROJECTS ↗
SCROLL TO ADVANCE ↓00%
IDENTITYHooded game protagonist

A fighter designed to move.

A movement-first identity, built around the protagonist's precision and silhouette.

ORIGINS
Early traversal prototypeCharacter designMovement iteration

The first version was a question.

We kept the responsiveness, reconsidered the scope, and rebuilt the game around movement as a combat verb.

FRACTURE

Keep the motion. Break the rest.

Prototype elements were revisited and reassembled into a more deliberate design direction.

EXPLORE PROJECTS ↗